swift 3 functional programming

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Swift 3 Functional Programming

Author : Dr. Fatih Nayebi
ISBN : 9781785881619
Genre : Computers
File Size : 53. 33 MB
Format : PDF, Mobi
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Bring the power of Swift functional programming to iOS, Web, macOS, watchOS and tvOS application development and build clean, smart, scalable and reliable applications About This Book Written for Swift 3 -Developers Preview version, this is a comprehensive guide that introduces iOS and OS X developers to the all-new world of functional programming that has so far been alien to them Learn about first-class functions and how imperative-style patterns can be converted into functional code using some simple techniques The book will get you familiar with using functional programming alongside existing OOP techniques so you can get the best of both worlds and develop clean, robust code Who This Book Is For The book is for developers with a basic knowledge of Swift programming aiming to incorporate functional programming paradigms in their day-to-day application development What You Will Learn First-class, higher-order, and pure functions Closures and capturing values Custom operators, recursion, and memoization Value and reference types in Swift Enumerations, algebraic data types, patterns, and pattern matching Generics and associated type protocols Higher-order functions such as map, flatMap filter, and reduce Dealing with optionals, fmap, and apply for multiple functional mapping Functional data structures such as Semigroup, Monoid, Binary Search Tree, Linked List, Stack, and Lazy List Immutability, copy constructors, and lenses Combining FP paradigms with OOP, FRP, and POP in your day-to-day development activities Developing a backend application with Swift Developing an iOS application with FP, OOP, FRP, and POP paradigms In Detail This book is based on Swift 3 Developer preview version and aims at simplifying the functional programming (FP) paradigms making it easily usable, by showing you how to solve many of your day-to-day development problems. Whether you are new to functional programming and Swift or experienced, this book will strengthen the skills you need to design and develop high-quality, scalable, and efficient applications. The book starts with functional programming concepts, the basics of Swift 3, and essential concepts such as functions, closures, optionals, enumerations, immutability, and generics in detail with coding examples. Furthermore, this book introduces more advanced topics such as function composition, monads, functors, applicative functors, memoization, lenses, algebraic data types, functional data structures, functional reactive programming (FRP), protocol-oriented programming (POP) and mixing object-oriented programming (OOP) with functional programming (FP) paradigms. Finally, this book provides a working code example of a front-end application developed with these techniques and its corresponding back-end application developed with Swift. Style and approach This is an easy-to-follow guide full of hands-on coding examples of real-world applications. Each topic is explained sequentially and placed in context, and for the more inquisitive, there are more details of the concepts used. It introduces the Swift language basics and functional programming techniques in simple, non-mathematical vocabulary with examples in Swift.

Functional Programming In Swift

Author : Chris Eidhof
ISBN : 3000480056
Genre : Computers
File Size : 25. 61 MB
Format : PDF
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This book will teach you how to use Swift to apply functional programming techniques to your iOS or OS X projects. These techniques complement object-oriented programming that most Objective-C developers will already be familiar with, providing you with a valuable new tool in your developer's toolbox. We will start by taking a look at Swift's new language features, such as higher-order functions, generics, optionals, enumerations, and pattern matching. Mastering these new features will enable you to write functional code effectively. After that, we will provide several examples of how to use functional programming patterns to solve real-world problems. These examples include a compositional and type-safe API around Core Image, a library for diagrams built on Core Graphics, and a small spreadsheet application built from scratch.

Beginning Swift Programming

Author : Wei-Meng Lee
ISBN : 9781119009313
Genre : Computers
File Size : 77. 31 MB
Format : PDF, ePub
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A beginner's guide to constructing dynamic Mac and iPhone apps using Swift covers such topics as data types, strings and characters, class inheritance, protocols and delegates, and closures, with code examples and exercises to build skills.

Beginning Swift Games Development For Ios

Author : James Goodwill
ISBN : 1484223098
Genre : Computers
File Size : 51. 63 MB
Format : PDF, ePub, Mobi
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Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill, Wesley Matlock and Apress introduce you to the update of this best selling book, Beginning Swift Games Development for iOS, Second Edition. In this book, you'll learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In part 1, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language. And, you'll follow the same pattern we used for part 1. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS enabled device and perhaps sell in the Apple iTunes App Store. What you’ll learn What is in the new Swift 3 programming language How to apply it to iOS 10 and 9 game development How to use SpriteKit with Swift How to use SceneKit with Swift How to build your first 2D game app using SpriteKit and Swift How to build 3D game from 2D using SceneKit and Swift Who this book is for This book is for iOS app developers new to Swift or for those thinking of doing iOS game app development for the very first time.

Test Driven Ios Development

Author : Graham Lee
ISBN : 9780132764056
Genre : Computers
File Size : 79. 36 MB
Format : PDF, Mobi
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As iOS apps become increasingly complex and business-critical, iOS developers must ensure consistently superior code quality. This means adopting best practices for creating and testing iOS apps. Test-Driven Development (TDD) is one of the most powerful of these best practices. Test-Driven iOS Development is the first book 100% focused on helping you successfully implement TDD and unit testing in an iOS environment. Long-time iOS/Mac developer Graham Lee helps you rapidly integrate TDD into your existing processes using Apple’s Xcode 4 and the OCUnit unit testing framework. He guides you through constructing an entire Objective-C iOS app in a test-driven manner, from initial specification to functional product. Lee also introduces powerful patterns for applying TDD in iOS development, and previews powerful automated testing capabilities that will soon arrive on the iOS platform. Coverage includes Understanding the purpose, benefits, and costs of unit testing in iOS environments Mastering the principles of TDD, and applying them in areas from app design to refactoring Writing usable, readable, and repeatable iOS unit tests Using OCUnit to set up your Xcode project for TDD Using domain analysis to identify the classes and interactions your app needs, and designing it accordingly Considering third-party tools for iOS unit testing Building networking code in a test-driven manner Automating testing of view controller code that interacts with users Designing to interfaces, not implementations Testing concurrent code that typically runs in the background Applying TDD to existing apps Preparing for Behavior Driven Development (BDD) The only iOS-specific guide to TDD and unit testing, Test-Driven iOS Development covers both essential concepts and practical implementation.

The Swift Apprentice

Author : Janie Clayton
ISBN : 1942878133
Genre :
File Size : 42. 92 MB
Format : PDF
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Learn How To Program with Swift 2! Swift is the easiest way to get started developing on Apple's platforms: iOS, OS X, watchOS and tvOS. With the release of Swift 2 in 2015, the Swift language is packed with even more features and enhancements. In this book, you'll learn the basics of Swift from getting started with playgrounds to simple operations to building your own types. Everything you'll learn is platform-neutral; you'll have a firm understanding of Swift by the end of this book, and you'll be ready to move on to whichever app platform you're interested in. Who This Book Is For: This book is for complete beginners to Swift 2. No prior programming experience is necessary! Topics Covered in The Swift Apprentice Playground basics: Learn about the coding environment where you can quickly and easily try out your code as you learn. Numbers and strings: These are the basic kinds of data in any app -learn how to use them in Swift. Making Decisions: Your code doesn't always run straight through -learn how to use conditions and decide what to do. Functions: Group your code together into reusable chunks to run and pass around. Collection Types: Discover the many ways Swift offers to store and organize data into collections. Building Your Own Types: Learn how to model elements in your app using classes, structures and enumerations. Protocols & Protocol-Oriented Programming: Define protocols to make your code more interface-based and compositional. Error Handling: Make your code more robust and flexible by signaling and handling error conditions gracefully. Functional Programming: Learn how to use Swift in a functional style and how this can make your code clearer and easier to reason about. After reading this book and completing your Swift apprenticeship by working through the included exercises and challenges, you'll be ready to take on app development on the platform of your choice!"

Swift For Dummies

Author : Jesse Feiler
ISBN : 9781119022220
Genre : Computers
File Size : 23. 55 MB
Format : PDF
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Swift is the future of Apple programming - the heir apparent to Objective-C, and that's good news! Designed from the ground up to be a simpler programming language, it's now easier than ever to get started creating apps for iPhone or iPad, or applications for Mac OS X! Trust Dummies to get you off to a strong start with Swift, whether you are an existing Objective-C programmer looking to port your code to Swift or even if you've never programmed for Apple in the past. Find out how to set up Xcode for a new Swift applications, use operators, objects, and data types; control program flow with conditional statement; and create new functions, statements, and declarations. Learn useful patterns in an object-oriented environment and take advantage of frameworks to speed your coding along. Find out how Swift does away with pointer variables and how to reference and dereference variables instead. Existing programmers will find out how to quickly port existing objective-c applications into Swift and get into the swing of the new language very ... swiftly. In the book, you'll find coverage of: -Moving existing Objective-C code to Swift -Operators -Collections and objects -Data types -Controlling data flow -Creating and using functions -Expressions -Statements -Patterns, generic parameters, and arguments -Initializing and deinitializing data -Closures -Classes -Methods -Memory management with automatic reference counting -Casting and nesting types -Using extensions and protocols

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