rubymotion ios development essentials

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Rubymotion Ios Develoment Essentials

Author : Abhishek Nalwaya
ISBN : 9781849695237
Genre : Computers
File Size : 81. 52 MB
Format : PDF, Docs
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This is a step-by-step book that builds on your knowledge by adding to an example app over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work practically instead of just telling you the theory. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.Whether you are a novice to iOS development or looking for a simpler alternative to Objective-C; with RubyMotion iOS Development Essentials, you will become a pro at writing great iOS apps

React Native For Ios Development

Author : Akshat Paul
ISBN : 9781484213957
Genre : Computers
File Size : 59. 36 MB
Format : PDF
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React Native for iOS Development is your hands-on guide to developing native iOS apps with ease. React Native challenges the status quo of native iOS development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. React Native eliminates the need for Objective-C and instead uses the power of JavaScript and React to build excellent native apps. You will begin by understanding the path breaking concepts of React.js, which makes it distinctive. You will set up React Native and begin exploring the anatomy of React Native apps. You’ll also learn about flux architecture, how it differs from MVC, and how you can include it in your React Native project to solve problems differently and efficiently. Next, you will learn to create stunning user interfaces and interact with various device capabilities. You will then boost your development by including some popular packages already developed by the React Native community that will helps you write less but do more. Finally, you’ll learn to how write test cases and submit your application to App Store. Using real-world examples with an example-driven approach, you will learn by doing and have a substantial running app at the end of each chapter. Start using React Native for your iOS development using this book today.

Instant Rubymotion App Development

Author : Gant Laborde
ISBN : 9781849696531
Genre : Computers
File Size : 82. 75 MB
Format : PDF, ePub
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Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. This book is a practical, task-based, step-by-step tutorial that will get you started with using RubyMotion to quickly and efficiently write iOS apps.To make the most of this book, you should understand the basics of programming concepts and have a basic understanding of a language similar to Ruby. If you are an Objective-C programmer, you'll learn the advantages of RubyMotion which can access the benefits of Cocoapods, but takes everything a step further with RubyGems. If you're a Ruby programmer you'll learn the inner workings of the Cocoa framework and find out how to effectively bring your skill set into mobile development.

Rubymotion

Author : Clay Allsopp
ISBN : 1937785289
Genre : Computers
File Size : 87. 38 MB
Format : PDF, ePub, Mobi
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Make beautiful apps with beautiful code: use the elegant and concise Ruby programming language with RubyMotion to write truly native iOS apps with less code while having more fun. You'll learn the essentials of creating great apps, and by the end of this book, you'll have built a fully functional API-driven app. Whether you're a newcomer looking for an alternative to Objective-C or a hardened Rails veteran, RubyMotion allows you to create gorgeous apps with no compromise in performance or developer happiness. Developers interested in native iOS app development have been restricted to the limits of Objective-C and Xcode--until RubyMotion came along. RubyMotion enables you do full iOS development using Ruby. You have access to familiar tools such as Rake and RubyGems and can compile Ruby code into native applications. RubyMotion even comes with a Ruby console useful for live coding and interactive debugging. And since RubyMotion is built on top of the Objective-C runtime, you can use all of Apple's libraries and most third-party code alongside Ruby classes. This book takes you from zero knowledge of iOS development to building an app that displays information about colors using a web service API. You'll work through each topic with a small example app that covers just enough to get you familiar with the techniques you need to get real work done. You'll start with just drawing boxes on the screen, but you'll quickly add animations, a navigation stack, and high-performance table views. You'll peek into less visible components, such as using Ruby metaprogramming to create JSON-based models. You'll use some incredibly useful common Ruby techniques that are only possible in RubyMotion, such as writing automated unit tests with an RSpec-like framework. Using both Apple's existing libraries and fresh, community-driven RubyMotion projects, you'll be well on your way to writing real-world apps. What You Need: A Macintosh running OS X 10.7 or later is required to install RubyMotion. RubyMotion is a commercial product and currently requires a purchased license. Experience with the Ruby language and Ruby tools like RubyGems and Rake are suggested.

Introduction To React

Author : Cory Gackenheimer
ISBN : 9781484212455
Genre : Computers
File Size : 78. 51 MB
Format : PDF, Docs
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Introduction to React teaches you React, the JavaScript framework created by developers at Facebook, to solve the problem of building complex user interfaces in a consistent and maintainable way. React.js shrugs away common front-end conventions in an effort to make things more efficient - use Introduction to React to learn about this framework and more today. Get to know the React API and it’s specific JavaScript extension, JSX, which makes authoring React components easier and maintainable. You will also learn how to test your React applications and about the tools you can use while building. Once you understand these core concepts, you can build applications with React. This will help you cement the ideas and fundamentals of React and prepare you to utilize React in your own use case. What You'll Learn: How to use React to maintain complex user interfaces in an efficient way How to integrate existing user interfaces and move forward with React How to manage application architecture using Flux How to easily utilize JSX, React's JavaScript extension

Restkit For Ios

Author : Taras Kalapun
ISBN : 9781782163718
Genre : Computers
File Size : 59. 97 MB
Format : PDF
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A step-by-step, example-based guide to learning how you can link your apps and web services using RestKit.This book is for iOS developers of all levels who are interested in boosting their productivity by utilizing third party libraries and who have a willingness to learn how to build RESTful apps using the RestKit framework. A basic knowledge of Objective-C is required as well as a simple understanding of how to use CoreData.

Seven Mobile Apps In Seven Weeks

Author : Tony Hillerson
ISBN : 1680501488
Genre : Computers
File Size : 37. 49 MB
Format : PDF, ePub, Mobi
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Answer the question "Can we build this for ALL the devices?" with a resounding YES. This book will help you get there with a real-world introduction to seven platforms, whether you're new to mobile or an experienced developer needing to expand your options. Plus, you'll find out which cross-platform solution makes the most sense for your needs. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. What You Need: You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great.

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