programming in lua

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Programming In Lua

Author : Roberto Ierusalimschy
ISBN : 9788590379829
Genre : Computers
File Size : 57. 95 MB
Format : PDF, Docs
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Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)

Map Like An Expert With Delorme

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ISBN : OCLC:51562530
Genre : Cities and towns
File Size : 80. 50 MB
Format : PDF, Mobi
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This PowerPoint presentation, a tutorial for use with DeLorme's Street Atlas USA 2003, takes about 45 minutes to complete.

Programming In Lua

Author : Roberto Ierusalimschy
ISBN : 859037985X
Genre : Computer programming
File Size : 36. 1 MB
Format : PDF
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The author, the chief architect of the Lua programming language, illustrates the features and functionalities of Lua 5.2 using code examples and exercises.

Beginning Lua Programming

Author : Kurt Jung
ISBN : 9781118079119
Genre : Computers
File Size : 63. 30 MB
Format : PDF
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This book is for students and professionals who are intrigued by the prospect of learning and using a powerful language that provides a rich infrastructure for creating programs. No programming knowledge is necessary to benefit from this book except for the section on Lua bindings, which requires some familiarity with the C programming language. A certain comfort level with command-line operations, text editing, and directory structures is assumed. You need surprisingly little in the way of computer resources to learn and use Lua. This book focuses on Windows and Unix-like (including Linux) systems, but any operating system that supports a command shell should be suitable. You'll need a text editor to prepare and save Lua scripts. If you choose to extend Lua with libraries written in a programming language like C, you'll need a suitable software development kit. Many of these kits are freely available on the Internet but, unlike Lua, they can consume prodigious amounts of disk space and memory.

Basic Roblox Lua Programming

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ISBN : 9780985451301
Genre :
File Size : 41. 22 MB
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Cryengine Game Programming With C C And Lua

Author : Filip Lundgren
ISBN : 9781849695916
Genre : Computers
File Size : 37. 76 MB
Format : PDF, Mobi
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This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.

Programming In Lua Fourth Edition

Author : Roberto Ierusalimschy
ISBN : 8590379868
Genre :
File Size : 82. 46 MB
Format : PDF, Kindle
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Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset. Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Programming in Lua is the official book about the language, providing a solid base to any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C. The book is the main source of programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua's flexibility and powerful mechanisms. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Fourth Edition updates the book to Lua 5.3 and marks a complete reorganization of the text. Building on his many years of experience teaching Lua, Roberto has restructured the book to present the material in a growing order of complexity, allowing the reader to better absorb the character of the language.

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